Posts

Showing posts from April, 2019

February/March 2019 - Game Development Diary

Image
Hello everyone! This is our first post on the Game Development Diary about Project "The House". February and March were really great months for our game. A lot of progress was made constantly. We focused on the main mechanics, the design and the first scenes (continuing what we started in January). Also, we define the art style and leave some time for experimentation. Programming: We focused a lot of time on creating and perfecting the main mechanics of the game. This includes the camera/player movement, the different interactions with the environment, the dialogues and the inventory system (including the UI). Scenes: After testing some mechanics, we finished the prototype of all the main scenes from the prologue and a half of the first chapter. During the next month, our goal is to complete all the prologue with the art style and a few sounds. Also, we plan to continue adding scenes up to the third chapter. Art Style: At first, our artist prepared the est